Old Unique table Rates: Vardorvis - 1/180. Vard: 68hr @ 30kc/hr. I know months ago weapons like YER and the crusaders crossbow were rarer than others. - Components to perfect kills like don't get hit by vard spikes, don't get hit by axes, etc. ago. “Nightmare/PNM part 2” keeps getting thrown out as a comparison to DT2 drop rates, but they also share the same concept of mostly sidegrading. Huge Changes to DT2 Boss Drop Rates in Today's Update! #OSRS #DesertTreasure2 #Buff #DT2 #OldschoolRS . . 163. The drop rates between the 4 bosses vary a lot. 4) Drop Calculator Powered by Vue. 19. . Me and a lot of my friends grinded DT2 requirements and were excited for its launch. Increased the drop rates of Revenant weapons from Revenant NPCs by 5x when killing them on a Wilderness Slayer task. 204. A 1/400 drop rate would be a 1/80000 on your first kill, but by 200, you'd be rolling a 1/400, and if you hit the 'dry' threshold of 400kc, you're not up to twice as likely to get the drop each kill. 6 reg kc to ea awakened and this is even more pronounced at bosses like Leviathan. Most LSs can be ran in 1-2 minutes, or even less. On top of this, even if I started. Probably take 300-500+. Let's use a theoretical 1/100 drop on a unique boss item. TC also has no effect on charms, jewelry, and affixes. Total: 216hr. You should try TOA! At 150 invo, it's probably a little bit easier than DT2, actually. I think they missed the mark the the anti dry mechanic. the stepping stone is just a bone they threw because the community wouldn't shut the hell up. 3 August 2023. For Hard Mode, the base rate is 1/500. But during phosanis, kill times go down a couple minutes using harm instead of thralls. 229. I wouldn’t get my hopes up, but if that’s how it shakes out, will be a pleasant surprise! osrslmao • 2 mo. Obviously each equipped ring would need to unique. 37 hits to match the average hit of a VW spec; at 3 seconds per attack, this is 7. They are moderately harder but really the main thing is muscle memory. After completing Desert Treasure 2, the new OSRS quest, you. They’ve said they’ll be similar to Nightmare or GWD at best. Great fight for getting into a rhythm and cruising through dodging everything. Join. Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. To be 89% certain you'll get a 1/24 drop, you would have to put in those two hours a day for over a year. You're probably a bit skeptical about this idea. The blog now reads "With all this in mind, now that we have more information, we're changing the core unique rates (Virtus, Ingots, Vestige & Axe pieces) to be approximately 20-30% more common, depending on the boss (Vardorvis and Leviathan have received the biggest improvement). Those are only determined by the monster level. tbow from cox, scythe from tob, shadow from toa, inquisitor’s from nightmare, zcb from nex, the list goes on and on. 0303%. THIS IS NOT A DOUBLE RATES EVENT. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. Here's the summary of how I'd suggest this work: Each of the four bosses has their own Ancient Artefact drop. Rex drop rates. With the vestiges, you'd have a possible hypothetical 3/512 drop rate instead, but you need to get all 3 first to get it. No rings have been logged on GE-tracker as listed or sold or. These two scenarios are loosely analogous. Standard system: 63% chance to. The other 26. In comparison MM2 gives the 4 zenytes and a ballista, so for DT2 it would be the 4 rings and the prayer book at the most, but theres 8 extra rewards. I can't really complain because I'm under drop the drop rate and I've been incredibly lucky, but I could have gotten two vestiges. 140 kc Duke and I’ve made about 15m, probably about 12m profit. He was one of four individuals entrusted with a medallion - the means to open the Ancient Vault where the Elder Horn was sealed - alongside Perseriya, Duke Sucellus, and the Whisperer, who were all high-ranking personnel in the Empire. Not hard to do, tbh. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. The Mule Character (mine's name is Sugomo :3) must have 255 Luck and the Drop Rate skill MAXED. Over 1000 kills with the 1/1000 drop rate. The only one I could find on the RS3 wiki was Duke Sucellus . Each boss drops tradeable bars. Firstly, it will roll for tradeable unique items. The unique drops, OSRS GP and engaging combat mechanics make these bosses a must. Fight caves are great for t4 frags. Most of us started to quit after rings were crashing hard and the drop rate change was the nail in the coffin. Not to even mention the Axe, which at these drop rates is essentially a megarare raids item that barely beats out the Fang or the Blade of Saeldor in the few places where it's actually good at. Prime drop rates. Use air bubbles to regenerate oxygen level. Green logging a boss is not the basis of a boss' drop table. Subscribe to GnomeNuts: Buy me a Coffee: more Jars into the game could stimulate the economy by providing more unique items for players to trade. The chance of receiving a unique from Nex is the same, but both players have half the chance. Axe pieces should be tradeable. This is a small sample size, so maybe I just got extremely lucky, but 7 fights and no Niss Vestige seems a bit low. The axe will damage the wielder 8 Hitpoints for every hit they do, and gain a "Soul Stack" in the. Post your guesses for the dt2 drop rates! My (non-educated) guesses are: - Vestige 1/512 (mean kc) - Any Virtus piece 1/512 - Axe piece 1/1024 - Ignot 1/128 Let's discuss!. This is a bit of a weird rant but this isn't meant to be a dig at the design team of the bosses or me saying "reee make the bosses easier reeee" but rather I've noticed there's a few glaring issues when it comes to killing the post quest version of the bosses. Day 1 Vardorvis boss guide dt2, very basic with an example to get you through the quest and help you farm the boss afterwards :Daxe highlight shoutout molgoa. Any other dt2 might be alright going drop rate or over for the venator ring might be the most mind numbing grind I've done yet. Let's also assume that this boss is largely done for this drop and little else in the drop table is worth much. 003% increasing the drop chance to 25% would still mean the drop chance would increase by 8333 times just for being skulled. valdo33 • 5 days ago. toa rates were definitely not balanced around people sending. The issue with these bosses is while casual players may enjoy these bosses a lot going 1k kc on average before seeing a worthwhile drop isn't that good by modern standards. Virtus Robe Top - 55m. Huge Changes to DT2 Boss Drop Rates in Today's Update!#OSRS #DesertTreasure2 #Buff #DT2 #OldschoolRS. 44. ago. The chances for each piece based on the drop table might, but the unique drop table chance should differ 19 5 comments Add a Comment KodakKid3 • 17 days ago The wiki gets crowdsourced data through RuneLite I believe, they have solid drop rates on all the normal drops, but uniques aren’t up yet HajWayTooMany • 17 days ago Bosses do not drop anything, although there are resource chests where players can obtain potions and food for upcoming encounters; after defeating Verzik Vitur, the entrance to her vault is opened where players can obtain their loot, the quality of which scales to their performance in the raid. In a world filled with Muspah, vorkath, Zulrah, and. I think vardorvis has the worst drop rates in general, which makes sense because it's the fastest boss by a decent amount. Vote. Makes sense. Wasn’t this confirmed earlier from that guy that got ring? "Confirmed" is a very loose word. Desert Treasure 2. But directly after completion you feel scammed. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. Now for most PVMers, these values are on the low side for items. It also has increased drop rates for Belongings of an Adventurer, Gold Bars. *. Not_Vile • 4 days ago. Jagex assumes every player has max cash to enjoy the new content. Magic Find. Tombs of amascut has already surpassed 10% of the lifetime completions of the theatre of blood. 5 times longer to complete one full agent contract if you buy to tier 10. they are all solo only. shadow is a 120 hour (solo 500s 40 minute clears) drop at toa which makes up about 60% of the total gp/hr you make at toa. Edit: Very funny to see all the comments saying that the EHB is wrong. Over 1000 kills with the 1/1000 drop rate. Any mistake is ver. About a 60% chance at the original. So many people complain about the drop rate and it's really not bad, even at 17%. • 17 days ago. Good evening OSRS Addicts. Just to go back in and see 180 earth runes or 18k drop. I've been liking this idea I had for the upcoming four DT2 bosses to have a rare drop on their tables, being an untradeable item that can be handed in at MTA for Pizzazz Points. Duke - 1/108. Seen a lot of posts about people being burnt out and quitting OSRS. These wouldn't be a static drop rate between all bosses. I'm going to say that one more time:. 🏜️ As the sands stir once more, it's almost time to uncover some long-lost treasures. Billed as the hardest and longest quest released in Old School RuneScape to date, the quest features some of the most intensive combat encounters in the game and rewards players with the ability to fight four high-level bosses which drop the Virtus robes and pieces of both. The. Potential small Runelite qol updates with DT2 bosses. Mod Lottie's Twitter account. Keep in mind that we might fine-tune the drop rates even further. Madness. Be careful though as other agents can go Rogue on you and steal. So, 1/127, 1/512, 1/1,000. Farm The Dark Zone Get Better Loot From The Dark Zone. I’m pretty certain that’s exactly how they are going to work. "The Whisperer" is a siren found in the sunken cathedral of the Lassar Undercity, who is encountered during Desert Treasure II - The Fallen Empire. DT2 bosses already cater ring drop mechanics to irons, I don't really see a problem with Virtus Robes not filling a progression niche for us as well. Virtus are niche by design, ancients aren’t prominently used in pvm scenarios. tbow is a 300 hour (100k pts/hr) drop at chambers and represents about 50% of the total gp/hr you make at chambers. The bosses will also drop untradeable Vestiges, specific to each boss. dALESOCIALS • 2 yr. Zarosians. (DT2 Boss) Such a dope little pet. One_Case_1412 • 7 mo. Hundreds of hours just to train combats etc. But I’m not here to whine about the. The completed Rings are all tradeable, but require completion of Desert Treasure II - The Fallen Empire to equip. For now Let's try and enjoy those well made bosses! nex was bumped from /43 -> 53 within hours of release then a year (?) later back down to /43. Osrs drop rates are designed in such a way that mercy drops are desperately needed. ~50% drop rate anecdotally. I'll be using DKs as an example. Please note that we return to Whisperer if we don. While the designs. SiliskeIBS • 2 yr. But also removes the chance of being spooned it in a low kc. GIM storage Glitch (missing shadow) x6 months. 1. They get significantly hard/tankier post quest closer to like phosani nightmare or CG. ago. This is a Drop Calculator for Diablo 2 Resurrected. ago. New DT2 Drop Rates EXPLAINED in 3 Minutes (Rings/Vestiges) OSRS. 0 damage, can be killed with less than 5m in gear, good drop rates. Exactly. There are thousands of players grinding the DT2 bosses right now. Same for axe piece. Given that kills take about half as long, we would expect drop rates to be somewhere in the 1/. Multiple pet posts here but not a single ring one. Supremo-S • 5 days ago. Archived from the original on 30 May 2020. Virtus isn't useless or niche at all, and 100m is a very good price for a mage set that's BiS for slayer and second best for staff/trident. To make these tradeable, you'll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). Far too common drop rate, people were saying to. Calculate the drop chance of your desired items with ease using this tool!Well, they announce the names of the bosses. 5. These challenging battles would take the form of amped-up encounters against the four Desert Treasure II bosses that double down on their unique mechanics to make for some seriously formidable fights against Awakened bosses. We have Godwars dungeon type loot just 10 times more rare and with totally different regular loot in-between. ~50% drop rate anecdotally. The drop rates are engineered for mains, and also, irons exist. Allarion1988 • 4 mo. The post-quest versions are significantly harder. The drops are nothing like gwd at all, idk where people are getting that. The Old School RuneScape Wiki is running a project to add exact drop rates to articles. • 2 yr. ago. Wait a minute. The pre nerf drop table of the Muspah would be perfect for the new bosses. Desert Treasure 2 Day of Release!#DT2 #DesertTreasure2 #QuestGuide #OSRS #DT2FinalBossHow to reroll 20+ wildy slayer tasks an hour while gaining points for your main task streak. They currently are linear lol. By making a 100% orb droprate, it wouldn't break the game. This is as someone who did 1500 vardorvis pre update without an ultor visage. But I also hand-waved the original sanity check, which also isn't that accurate either, so let's be a little more thorough: Fang does indeed average a 29, at 74. -could limit the amount of players in the room maybe 4 max or so the fight is still interesting but still altable (dedicated tank/healers maybe something else interesting) -also give the mvp the drop dont scale it like nightmare/nex/wildy bosses. Whilst learning leviathan and average player will likely die ALOT and spend mills in deaths. It's pretty complex unfortunately. . Raw shark, 100k, 1/100. After killing the bosses, it will roll for drops from the drop table. Random, more exp for what you are doing the better the rate. ago. The Desert Treasure 2 Awakened Bosses present an exciting challenge for OSRS players seeking new adventures and rewards. It is created by combining four untradeable components, obtained as drops from The Leviathan, The Whisperer, Vardorvis, and Duke Sucellus, alongside 2,000 blood runes. module = Dry calc form = dryin result = dryout param = chance|Chance of drop|1/128|string| param = kills|Number of kills|128|int|1-inf param = dropped|Number of drops obtained thus far|0|int|0-inf Form loads here (turn on JS) Submit form for hydrationFor example, Chaos Sanctuary is a level 85 area, but only random bosses can drop from TC87. 73. For example, Rex drops the Berserker ring, Warrior ring, Ring of life and Dragon axe all at a drop rate of 1/128. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Dt2 bosses. The counter (which tracks x/3) is shared between all four bosses, so leaving one boss at 2/3 to do another boss would reset the counter, essentially throwing away 2/3 progress for the first boss The counter tracks on a per-vestige basis, so leaving one boss at 2/3 to do another boss would would allow you to go back to the first boss and finish. Average completion time (excluding Virtus) for each of the new DT2 bosses: 221. 3. Likely scenario 3: You badly misremembered when and if you actually got any drops in that streak of kills, since even getting a single drop in a set of 600 kills is ~ 1 / 120,315, which is like 14. With the introduction of the new Bosses, we decided to create this Boss Loot Table Cheat Sheet. Today we’re asking you to give the greenlight to a handful of exciting new offerings that will drop from the four fearsome bosses of Desert Treasure II – The Fallen Empire. All of the attacks are a pattern. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. That's a big difference - and seeing as 1/5th the drop of vestiges is around 150 kills, that's likely to be the stopping point for anyone doing just the combat diaries (usually require 150 of a boss kill at master. Its 1/768 with the normal system. “Drop rates should NOT be balanced around those actually trying to get the drop, it should be balanced so that the prices stay high after bots farm them to death 24/7”. 5% of people will have NOT hit the drop once. The four bosses are easily the hardest quest bosses to date. All bosses in God Wars Dungeon 1 follow the same drop rate as their items. Virtus Robe Top - 55m. I think the difficulty order goes something like (from hardest to easiest): Insanity Wardens, Akkha. It could work like that. I wouldnt be selling rings for 100-200 mil but hey i could be wrong! I just dont think 50 hours of basically raid-level bosses is worth that lol. The boss fight is initiated upon climbing into the arena, where it will use a volley of rapid-firing attacks which deal damage upon impact; protection prayers will fully block these attacks. Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. Hey folks! I've noticed some confusion and discourse surrounding the new Exotic Drop Rates introduced in TU16. Petition to remove the chromium ingot from the DT2 boss drop table. Virtus could have been splitted between bosses, with one boss dropping all three pieces with lower chance. Remove the perfect kill mechanic outside of using it for a combat achievement. New drop rates just dropped on wiki. What mechanics do you want to see from the upcoming DT2 bosses; assuming they are smoke, shadow, blood and ice E. DT2 does this well, because not only does it not shit out resources like a boss such as muspah or zulrah, but it also has a clamped and consistent drop rate for the big ticket uniques, which means that as long as you are persistent, you will get the drop, as opposed to something like the DWH grind, which people have gone 4-6x over rate on and. Unpopular Opinion: ToA Drop Rates Needed Nerfing. The quest was amazing, and the new. The bosses are fun but if the rings drop in price they will average out to about 2m/h with a mandatory 800+ kc investment before you can expect to see a return on investment. Ring + Axe Total Expected Time To Completion: 173 Hours. New method!Why I think the boss drop rates are fine. This works, it. With the program you can farm bosses/monsters one at a time or set a number of runs. Between Duke, The Whisperer, Vard and The Leviathan which one do you personally feel strikes the best balance between design, reward, mechanics, challenging, fun, etc. Cave Crawlers 2. The Post Quest DT2 bosses are very fun but I feel there are couple of issues. The real question is how involved the fight mechanics are for each boss and how long it takes to kill. 3 August 2023. But anyone who thought that you could reasonably do DT2 bosses for a midgame gear upgrade, that didn’t happen. Vadorvis: Remove the strangled on the last path to the boss, you shouldnt have to deal with them if you unlocked the teleport and they make it incredibly frustating to resupply alt. If you wanna go to the bosses now, you need a mentality of: "okay, i am going to camp 500+ of these". Keep in mind that we might fine-tune the drop rates even further down the line. Here's my take as a noob about to witness his first big pvm update: high level pvmers farming raids will stop and go kill the new bosses for big money which means less tbow and shadow coming into the game, tbow and shadow may be bis at some of the bosses, temporarily driving up their demand so the drop in supply and increase in demand would. hear me out. instead of scaling a flat rate it should scale like this 4% 6% 7. DT2 bosses are 1-3 min kills that have substantially better normal loot with a solid drop rate on a 2-3m orb. The rates are def 1/100 or worse. The artefacts can be handed in to MTA in. The new boss that drops claws is 5m an hour because it has a 1/1000 rate on a 90m item, so you achieve some balance there and you dont necessarily flood the game with ancestral and tbows And lastly, why this idea is something that needs to happen now, because you're releasing 4 new bosses with 4 new drop tables and potentially dozens of new. Don’t be the guy who gets pked trying to run through the wildy from the Mind Altar teleport. Teriltiary drops are each rolled independently. The drop rate for the tradeable unique drop table was increased from 1/120 to 1/96. After ~750 kills got the vestige and 1 ingot. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. CPT-ROCK69 • 1 min. DT2 Ring Vestige Drop Mechanics revealed by Mod Ayiza clips. could argue toa had its rates adjusted via many nerfs to invo system but this definitely was a bit more indirect of a drop rate change. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. They don't care about 1/1000 drop rates for mediocre virtus sets which is really disappointing because only like 3% of players will get to experience that gear. Drop sounds are disabled if the number of runs is more than 1. ago. I've been saying since we found out about the invisible shard drop that it just makes the drop tables feel bad. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. One big problem with many bosses is that they are mechanically boring and not challenging, but the post-quest DT2 bosses all have a degree of core mechanic gameplay that improve a player overall as a PvMer. The gap you have between you and rank 2 is insane. Since we’re talking about rings for DT2 Suggestion Most games such as the souls series for example allow players at least two rings. new osrs runescape quest Desert Treasure 2 - The Fallen Empireincludes these new bosses:VardorvisThe WhispererDuke SucellusThe Leviathanwill try to make loot. least you got the d scim from vard. Wisp: 45hr @ 20kc/hr. Looking forward to seeing drop rates now to see just how rare this is. Ring + Axe Total Expected Time To Completion: 173 Hours. The goal of the Taniks boss fight in Destiny 2: Beyond Light. If two players are in the room and both have contributed 50% to the fight, they'll each have a 1/53*2 chance to get a unique drop. 10% accuracy, or 21. About a 60% chance at the original. Hopefully the ring drop rate is figured out to make it viable and at least the pets are sick Reply. I feel like some of these bosses post quest are phosani level difficulty but have worse drops than muspah. Duke – 1/90. Adventurers will be able to get up to IV Nouver Sub-weapons (possible enhancements: +0, I, II, III, IV). Leviathan - 1/120. the tertiary drop is the blood, smoke etc gems, assuming 1 per boss. 71% death rate when excluding Kourend and Trollheim with ultracompost. 2% (which makes having 1 or fewer orbs less than 2% or 1 in 50) after the update i got 7 additional orb and an axe piace in 90 kc. Edit: These are the drop chances from the bosses. What did he say. The DT2 bosses common drops have a lot of variability in terms of value, but the rares are very expensive. Whats everyone's guess on what the drop rates and defense stats in your experience with the bosses?Defender drop rates? I'm more annoyed with RS than I've ever been. I get rewarding difficult content, but getting a 55% Purple chance every raid at 400+ in big teams is absurdly common. So they can be dropped in addition to the primary/secondary drops, and even in addition to. ago Important point that Kieren made: They recognize that. They are moderately harder but really the main thing is muscle memory. I've been working on a D2R drop simulator by using the game's loot functions plus tables and made a python-web program to simulate loot drops from Bosses (quest drop and non-quest), Cows, Countess, and Trav's Council. Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. so closer to 10 years for osrs if you dont count the 6 years between 2007 and the osrs release in 2013. I believe this was me rolling unique table but hitting the ring and getting a regular drop instead. Base chances are found in the individual page of each pet. The player will need 3 fire nerves, 2. tv. Each boss drops a specific, untradeable vestige. Virtus Robe Bottom - 34m. Tired of everyone saying agility is slow and boring. tv/ignoblesolidWHY DID THEY LOWER THE DROPRATES OF DT2 BOSSES??? I'm furious! Like what the hell? I thought that everyone's compaint was that the ring rolls were invisible? The. I get it, but let me tell you. 28 votes, 27 comments. Maybe 1/250 instead of 1/750 on a standard drop table. Tombs of Amascut [ edit | edit source] Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. At least give like 100-150k extra XP in non-combat skills related to the quest. GZ! Though, I am seeing a lot of 1kc pets on here today and it has me wondering if there's. Desert Treasure 2 is coming on the 26th of July and we're trying to get a rare and powerful weapon incase it ends up being really good. lmao. And like killing vorkath without a weapon or like killing KQ with vengeance, they have a few other options for sure. ago. Dt2 boss drops are actually gwd-like. Even then I'd say 1 or 2 is probably better. Imagine the blowpipe from Zulrah being a 1/4000 instead. The nightmare’s drops are good but they are nothing like corp’s sigils. However, they're still pretty rare and a lot of terrible 5k-6k drops (at least at leviathan), so the next step should be buffing that to be around Muspahs drop table, 200k-300k common loot in seeds, alchables, logs and other such resources should be the next step. it's to be bis ancient armour. When calculating a drop rate, divide the number of times you have gotten the certain item, by the total number of that monster that you have killed. Can just look at the proportion of players with 1100+ vardorvis KC right now. A high-ranking personnel of the Zarosian Empire (whose rank was classified), the Whisperer succumbed to the darkness of the blackstone and was transformed into her current state. Speaking of requirements, here are the current known quest requirements for Desert Treasure 2: Below Ice Mountain. Duke: 49hr @ 25kc/hr. And then the low drop rate to compensate for fast kc is something people complain about. How to improve DT2 bosses. Ring + Axe Completion KC: 1084. ThuhWolf • 2 mo. ReplyIn those 15, I got 3 Kyros and 3 Senja, along with the weapon Essence it drops. Hi all, did you guys encounter any drop rate changed recently? i used. With all of the recent conversation, it made me think that it doesn’t make sense to reserve these solely for Blood Torva. - Lower killcount at reg bosses. ), you can probably get 18-19 kills per hour. Get Callisto, Venenatis, Vetion tasks in minutes! Spam rev tasks with a 1 in 1200 wildy weapon drop rate. Monkfish even have a higher drop rate. We don't know, but I. 5% of people will have NOT hit the drop once. The chance of getting a 1kc drop at 1/99 is 1. sharknado-enoughsaid. Destiny 2 ’s newest patch — version 2. Gz. gp/hr is down in every old boss compared to launch, that's just how it works. Price is down roughly 30% and drop rate is up 30%. Drop Sounds. 3 hours spent killing cyclopes'. Yeah, they’re not any more likely to get dupes than mains with the same KC. At CG you have the potential to go extremely dry. Join us for game discussions, tips and…jagex loves to make bosses drop gear that ends up being BiS for that boss. which one do you just feel the best while farming? Closed • 354 total votes. 3 comments. Diablo can only drop from TC84 and lower, and the 3 seal bosses can only drop from TC78 and lower despite being level 88 monsters. Desert Treasure two has brought some brand new monsters into the game who drop brand new best in slot rings. Everyone here on this sub loves osrs, no one is asking for a 1/25 drop rate. the reward quantity seem underwhelming for 4 bosses more challenging than vorkath, which I would argue is more challenging than any of the 4 main GWD bosses. " ^ Jagex.